I know retro reviews are "in" now, but it'd be hard for me to review golf considering it started about 500 years ago. Other than a few hilarious times your guy won't swing (he'll just stand there forever), it's spot on and a blast to use. It is simply exhilarating to smack the ball and have it fly right where you wanted it. Soothing licensed muzak is nice for the menus, the music is understandably turned off for the game itself, the commentators are wonky, and that "GET IN THE HOLE" guy needs to go. Also, a widescreen setting that is actually developed into the game would be nice. I'm no graphics nut, but the Wii is still more powerful than the GameCube, and I'd like some third parties to maybe even use some of that power in the future. "Get in the hole?" Get out of my game, please.GOLF! It's a sport I love to read about and not actually play.Seriously, EA, don't invite that "GET IN THE HOLE" guy back again. But, and this will be my final gripe about the game, why is the Augusta National Golf Course not included? Yeah, I'm a Georgia native, and yeah, the club itself might have misgivings, but could it really be that hard for EA to convince them? Please? Speaking of PING, this and other such golf and apparel manufacturers are represented in the various gear you can outfit your golfer with. (If nobody has heard it before, does it really count as licensed music? That's hardcore Zen.) The golf clubs go WOOSH and the ball goes PING. The music tests the limit as to how licensed music can be defined. Now before you cry "fanboy" and let slip the forum posts of war, I only say this because it reminds me of the mini golf mode from the original Mario Golf. Other game modes include a slew of mini-games that are somewhat forgettable, except for the Wii exclusive MiniPutt game. This involves a lot of golf-playing, and it's a good thing the game is fun, because otherwise it would be a pain in the ass. The main mode is the PGA Tour Season, where you create a golfer, run him through the season, and hope to do well. This is reflected in the game, as I routinely draw, have difficulty hitting it straight, and never hit a fade. I took a course in golf this summer and found that I had a moderate draw to a severe slice. And despite a couple of hiccups where the swing wouldn't register, the control is spot on. The ball flies relative to the length of your backswing and the power of your downswing. Just take a golf stance (two-handed, one-handed, swing with your foot, whatever), press the B button (with your toes if necessary, foot-swingers), and swing. When I shoot into the water or out of bounds, I find myself screaming and cursing the name of EA, Tiger Woods, Nintendo, and the sport of golf. When I shoot well, the ball goes where I want it to, and I feel joy. This is because the controls are so good. It is in fact hard to describe the feeling I got playing this game. Enthusiasm about golf is appreciated, but please shut up.īut everything else in this game is gold. Secondly, whoever thought putting that "GET IN THE HOLE!" guy in the game should probably be fired. This goes away on the standard aspect ratio, so it has to be something screwy with the game. EA definitely slacked off on this setting and did some sort of algorithmic expansion or something, because it looks all stretched out and pixelly. These graphics are only made worse if you make the crucial mistake of running it in widescreen. EA used the PS2 version and ported it upward, which is economical, I'll agree, but more effort would be appreciated next time. The graphics are pretty bad, and I'll hazard a guess as to why. This is the case with Tiger Woods 08 on the Wii.įirst, I will dispense the dirty laundry. You know, the benefit of having low expectations coming into a game is that when it surprises you with its depth and fun, it feels much more satisfying. You know his name is Eldrick, right? Of course you do!
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